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[Discussion] New month, new games. What are you playing on your Steam Deck? - May 2024
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Sorry this post is a week late, been busy with real life stuff.
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Lists of useful tools, software, mods, websites and other resources
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These are lists of some tools and software that are useful for Steam Deck and can enhance your experience with it, as well as all the websites and other such Steam Deck resources I know. I made these lists for the wiki on Reddit's SteamDeck sub and I thought it was a pretty useful to keep around. I wanted to dump them here for everybody to preserve them and to maybe find a new home for this Steam Deck resource. Let me know what you think. # List of tools and homebrew Below is a list of tools and homebrew that can enhance your experience with the Steam Deck. Since the Steam Deck offers most things that a normal Linux desktop environment can, tools are included that can be found in the Discover store (including from non-default repositories) and have proven to be an especially good fit. ## Emulation and non-steam games - [BCML Installer for Steam Deck](https://github.com/sks316/bcml-steamdeck) BCML (a modding tool voor Breath of the Wild for WiiU) can be difficult to get running on Steam Deck, because it uses an immutable filesystem and the version of Python installed by default is higher than what BCML supports. This script helps people install it. - [BoilR](https://flathub.org/apps/details/io.github.philipk.boilr) Add non-steam games to your steam library. - [Emudeck](https://www.emudeck.com/) This script automates downloading, installing and setting up a large list of different emulators. - [EmulationStation DE](https://emulationstation.org/) A graphical and themeable emulator front-end that allows you to access all your favorite games in one place, which is installed by Emudeck and Retrodeck, but can also be used by itself. - [Mod Organizer 2 Linux Installer](https://github.com/rockerbacon/modorganizer2-linux-installer) This project aims to make modding and playing Bethesda games on Linux as easy as possible. It does that by providing installers which automatically setup a working experience for the user. - [Retrodeck](https://flathub.org/apps/details/net.retrodeck.retrodeck) A flatpak application containing a large list of different emulators. - [SGDBoop](https://flathub.org/apps/details/com.steamgriddb.SGDBoop) A tool that automatically applies assets from SteamGridDB directly to your Steam library, removing the need to download and set them manually. - [Steam ROM Manager](https://flathub.org/apps/details/com.steamgriddb.steam-rom-manager) Steam ROM Manager is a super flexible tool for adding non-Steam games to steam in bulk and managing their artwork assets. It can be installed with Emudeck, but can also be used by itself. ## File management - [Deck Drive Manager](https://deckdrivemanager.com/) Copy Steam Games From Your PC to Your Steam Deck SD Card. - [Disk Usage Analyzer](https://flathub.org/apps/details/org.gnome.baobab) A tool for managing your used and free space. - [Firelight](https://apps.kde.org/filelight/) Filelight is an application to visualize the disk usage on your computer by showing folders using an easy-to-understand view of concentric rings. Filelight makes it simple to free up space! - [gdu](https://github.com/dundee/gdu) If you prefer the command-line, `gdu` is a fast disk usage analyzer with console interface, written in Go. - [Shortix](https://github.com/Jannomag/shortix/blob/main/README.md) A script that creates human readable symlinks for Proton game prefixes. [Reddit release post](https://www.reddit.com/r/SteamDeck/comments/13luaiz/release_shortix_a_script_for_human_readable) - [Steam Deck Shader Cache Killer](https://github.com/scawp/Steam-Deck.Shader-Cache-Killer) Script to Purge The Steam Decks Shader Cache/ Compat Data. [Reddit release post](https://www.reddit.com/r/SteamDeck/comments/xmauwt/zshadercachekiller_a_utility_to_selectively/) ## File transfer and synchronization - [Deck Screenshot Sync](https://github.com/Xinerki/deck-screenshot-sync) A work-in-progress auto-uploader for screenshots made from the Deck onto your PC or phone. [Reddit post](https://www.reddit.com/r/SteamDeck/comments/11kqc95/i_made_a_script_to_auto_upload_steam_screenshots/) by u/ Xinerki. - [MEGASync](https://flathub.org/apps/details/nz.mega.MEGAsync) Easy automated syncing between your computers and your MEGA Cloud Drive. - [OpenCloudSaves](https://github.com/DavidDeSimone/OpenCloudSaves) Open Cloud Saves is an open source application for managing your saves games across Windows, MacOs, and Linux (including SteamOS). - [Syncthing](https://syncthing.net/) Syncthing is a file synchronization tool like Dropbox, except that it can work with your own machines and without a server. This can be very useful for keeping non-Steam and emulator save games in sync or backed up. - [Warpinator](https://flathub.org/apps/details/org.x.Warpinator) Send and Receive Files across the Network ## Launchers - [Alfea](https://github.com/suchmememanyskill/steam-deck-addons/tree/main/Launcher-multiplatform-game-launcher) Alfae is an experimental project to launch GOG/Local/ItchIo/Epic/Bottles Games in an organised fashion. Also can add games to deck UI. - [Bottles](https://flathub.org/apps/details/com.usebottles.bottles) Runs Windows software on Linux with Bottles. - [Heroic Game Launcher](https://flathub.org/apps/details/com.heroicgameslauncher.hgl) Heroic is an Open Source Games Launcher. Right now it supports launching games from the Epic Games Store using Legendary and GOG Games using our custom implementation with gogdl. - [Lutris](https://lutris.net/) Lutris is a video game preservation platform aiming to keep your video game collection up and running for the years to come. - [NonSteamLaunchers](https://github.com/moraroy/NonSteamLaunchers-On-Steam-Deck) Installs the latest GE-Proton and several non-Steam launchers under one Proton prefix folder and adds them to your Steam library. [Reddit release post for v2.7](https://www.reddit.com/r/SteamDeck/comments/13jkw9v/nonsteamlaunchers_v27_update_added_an_uninstall/) - [Steam Tinker Launch](https://github.com/sonic2kk/steamtinkerlaunch) Steam Tinker Launch is a versatile Linux wrapper tool for use with the Steam client which allows for easy graphical configuration of game tools, such as GameScope, MangoHud, modding tools and a bunch more. It supports both games using Proton and native Linux games, and works on both X11 and Wayland. ## Plugins and mods - [Crankshaft](https://github.com/CrankshaftForSteam/crankshaft) **[This application does not seem to be maintained any longer.]** Crankshaft is a Steam client plugin manager and framework that lets you install and create plugins to add more functionality to your Steam client. - [Decky Plugin Loader](https://github.com/SteamDeckHomebrew/decky-loader) A plugin loader for the Steam Deck. - [Steam Deck Repo Manager](https://flathub.org/apps/details/com.steamdeckrepo.manager) A GUI tool to install boot videos on your Steam Deck built on top of the [Steam Deck Repo website](https://steamdeckrepo.com). [Reddit release post](https://www.reddit.com/r/SteamDeck/comments/y1itke/introducing_steam_deck_repo_manager_a_gui_tool_to/) ## Remote access and game streaming - [AnyDesk](https://flathub.org/apps/details/com.anydesk.Anydesk) AnyDesk allows you to connect to your Steam Deck desktop remotely, like TeamViewer. - [Barrier](https://flathub.org/apps/details/com.github.debauchee.barrier) Share mouse and keyboard over the local network. - [Chiaki4deck](https://flathub.org/en-GB/apps/io.github.streetpea.Chiaki4deck) Chiaki4deck is a fork of Chiaki, adding features for the Steam Deck. It is a free and Open Source Client for PlayStation 4 and PlayStation 5 Remote Play. It can be used to play in real time on a PlayStation as long as there is a network connection. - [Deskreen](https://github.com/pavlobu/deskreen/releases/download/v2.0.3/Deskreen-2.0.3.AppImage) Turn any device into a secondary screen for your computer. Streams your Steam Deck screen to a browser on another machine. - [KDE Connect](https://kdeconnect.kde.org) Enables communication between all your devices. - [Moonlight](https://moonlight-stream.org) Moonlight allows you to play your PC games on almost any device, whether you're in another room or miles away from your gaming rig. - [NoMachine](https://downloads.nomachine.com/linux/?id=1) Like AnyDesk, allows remote desktop connections to your Steam Deck. Disabling read-only on the filesystem is required to install, but otherwise works very well. - [Remote Mouse](https://remotemouse.net/blog/support-for-steam-deck/) Use your phone as a keyboard and mouse, and copy/paste between devices (apps [for iOS](https://apps.apple.com/us/app/remote-mouse/id385894596) and [for Android](https://play.google.com/store/apps/details?id=com.hungrybolo.remotemouseandroid&hl=en&gl=US) available.) Gained improved support for Linux and Steam Deck in December 2022. - [Rustdesk](https://github.com/rustdesk/rustdesk) An open source TeamViewer alternative, remote desktop software. Works out of the box, no configuration required. Use the AppImage from the nightly build. - [Steam Link](https://flathub.org/apps/com.valvesoftware.SteamLink) Connect your Steam Deck or other Steam devices with each other for remote streaming. - [Sunshine](https://flathub.org/apps/dev.lizardbyte.app.Sunshine) Sunshine is a self-hosted game stream host for Moonlight, offering low latency, cloud gaming server capabilities. - [Unified Remote](https://www.unifiedremote.com) Remote control app for your Steam Deck. Turn your smartphone into a universal remote control, control mouse, keyboard and more. ## Other tools - [Boot Video Randomizer](https://github.com/AutoMcG/steamdeck_tools) Replace the Deck startup video file with a file of the user's choice. Randomizer provides two features: individual random set and on-boot randomization. [Reddit release post](https://www.reddit.com/r/SteamDeck/comments/xpyrc9/boot_video_randomizer_is_here/) - [CoreKeyboard](https://flathub.org/apps/details/org.cubocore.CoreKeyboard) CoreKeyboard is an X11-based virtual keyboard. It has the advantage over Valve's built-in keyboard to offer access to special keys such as Ctrl, Alt and function keys. - Great on Deck browser extension for [Chrome](https://chrome.google.com/webstore/detail/show-great-on-deck-on-ste/olagniaikhbmpdgghoifgloijcndfled) or [Firefox](https://addons.mozilla.org/en-US/firefox/addon/show-great-on-deck-on-steam) See what games are verified for the Steam Deck and which medal they have on ProtonDB in the Steam store. - [Ludusavi](https://github.com/mtkennerly/ludusavi) Backup tool for PC game saves. Here is the [Reddit release post](https://www.reddit.com/r/SteamDeck/comments/wt9p13/ludusavi_v0110_keep_your_game_saves_safe_now_with/). - [ProtonUp-Qt](https://flathub.org/apps/details/net.davidotek.pupgui2) Install and manage Wine- and Proton-based compatibility tools for Steam and Lutris with this graphical user interface. - [Qbert](https://github.com/XargonWan/Qbert) Qbert generates a root overlay where you can install whatever software you need without messing your filesystem. NOTICE: something is broken atm, Qbert is not creating a correct overlay so basically the software is not working as intended. - [SC Controller](https://github.com/Ryochan7/sc-controller) User-mode driver, mapper and GTK3 based GUI for Steam Controller, DS4 and similar controllers. Steam Deck support [added in version 0.4.8.8](https://github.com/Ryochan7/sc-controller/releases/tag/v0.4.8.8). - [Steam Deck SD Card Scanner](https://github.com/ddotthomas/SteamDeck_SD_Card_Scanner) An application to help you keep track of the different games you have on your SD Cards. If you ever found yourself wondering if you already have a game installed on a different SD Card then this is for you. [Reddit post](https://www.reddit.com/r/SteamDeck/comments/11kjbl9/i_released_an_update_to_my_sd_card_scanner_app_it/) by u/ddotthomas. - [Steam Deck Utilities by CryoByte33](https://github.com/CryoByte33/steam-deck-utilities) Scripts and utilities to enhance the Steam Deck experience, particularly performance. - [Steam Shortcut Editor](https://github.com/herbzhao/steam_shortcut_editor/releases/tag/v1.0) Allows you to modify the shortcuts file quickly and set game name to be the appid, so you have access to community controls. [Link to Reddit post](https://www.reddit.com/r/SteamDeck/comments/xdxlb1/shortcut_editor_change_nonsteam_game_name_to/) - [Vibrant Deck CLI](https://github.com/agustinmista/vibrant_deck_cli) A simple command line utility to tweak the screen saturation of the Steam Deck. # List of Steam Deck-related websites Here is a collection of websites that offer information, guides and news about the Steam Deck. ## Official Valve sites - [Official website](https://www.steamdeck.com) The official website for the Steam Deck by Valve. - [Deck Verified Games From Your Library](https://store.steampowered.com/steamdeck/mygames) List of games *from your library* that Valve has tested so far. - Valve's Steam Deck [bug report forum](https://steamcommunity.com/app/1675200/discussions/1/), [feature request forum](https://steamcommunity.com/app/1675200/discussions/2/) and [general discussion forum](https://steamcommunity.com/app/1675200/discussions/0/) The official Steam Deck forums on the Steam site. - [Steam Devices page](https://store.steampowered.com/account/hardwareused) On this Steam page, you can find a list of Valve hardware and their serial numbers. You can click on the Steam Deck in the list to view a list of its hardware components. ## Linux and Steam Deck gaming sites - [ProtonDB](https://www.protondb.com) Crowdsourced Linux and Steam Deck game compatibility reports. - [GamingOnLinux](https://www.gamingonlinux.com/articles/category/Steam_Deck/) GamingOnLinux deals with games on Linux (which the Steam Deck runs) in general, but has consistently reported on Steam Deck-related news. - [Linux Gaming Central](https://linuxgamingcentral.com/tags/steam-deck/) Linux Gaming Central is dedicated to giving you news on the Linux gaming front. The link above points to the "Steam Deck" tag on the site. - [Boiling Steam](https://boilingsteam.com/?s=Steam+Deck) Boiling Steam is dedicated to covering the world of PC Linux Gaming since 2014. The site often reports on the Steam Deck, as the search results the link points to show. - [Are We Anti-Cheat Yet?](https://areweanticheatyet.com) A comprehensive and crowd-sourced list of games using anti-cheats and their compatibility with GNU/Linux or Wine/Proton. ## Steam Deck community sites - [Steam Deck Community](https://steamdeck.community) An independent Steam Deck Forum. - [Steam Deck Life](https://steamdecklife.com/) A Steam Deck blog for the latest news, tips and tricks and more. - [Steam Deck HQ](https://steamdeckhq.com) A web site with game reviews with optimal configuration, tips and guides, and news. - [ShareDeck](https://sharedeck.games) An unofficial site to find and share Steam Deck performance configurations. - [overkill.wtf](https://overkill.wtf) overkill.wtf primarily focuses on the Steam Deck, with a hint of Switch, PC gaming and whatever else we find interesting at that moment--but mostly Steam Deck. - [Great on Deck](https://greatondeck.net) Unofficial Steam Deck compatibility website. Verification, performance reviews and tweaks for Steam Deck. Emulation guides, Epic Games Store, Ubisoft Connect games and more. - [CheckMyDeck](https://checkmydeck.ofdgn.com) Check Steam Deck compatibility of your Steam library. - [sdeck.wiki](https://www.sdeck.wiki) A list of Steam Deck resources. - [Steam Deck Guide](https://github.com/mikeroyal/Steam-Deck-Guide) A guide covering Steam Deck, including the applications and tools that will make you better and more efficient with your Steam Deck device. - [Steam Deck Repo](https://steamdeckrepo.com) A website where you can upload and share community-made Steam Deck boot videos (plus in the future, other things like themes and an app to automatically apply them to the Steam Deck)! - [Steam Deck Linux Wiki](https://steamdecklinux.wiki/wiki/Main_Page) This wiki aims to be a useful resource for those that want to explore the desktop side of the Steam Deck. - [Steam Deck Guide](https://steamdeckguide.tiddlyhost.com/#Welcome:Welcome) This guide contains all kinds of useful tips that were found online. Hopefully it will help you use your Steam Deck to the fullest. # List of Steam Deck-related subreddits and Lemmy communities These other places covering the Steam Deck also exist on sites like Reddit and Lemmy: - - - r/SteamDeck - r/DeckSupport - r/steamdeck_linux - r/SteamDeckBootVids - r/SteamDeckEmulation - r/SteamDeckGames - r/SteamDeckModded - r/SteamDeckMods - r/SteamDeckTech - r/SteamDeckTinker - r/SteamDeckTricks - r/SteamDeckWins - r/SteamDeckYuzu - r/SteamOS - r/WindowsOnDeck - r/BestOfSteamDeck - r/linux_gaming # List of Steam Deck-related podcasts If you enjoy listening to Steam Deck news in your car or elsewhere, these podcasts might be for you: - [On Deck](https://open.spotify.com/show/5oH7NqKxSPiVFANLuYgDSn) - by Nerdnest [YouTube](https://www.youtube.com/NerdNest) - [The Steam Deck Podcast](https://open.spotify.com/show/3JnZkrbDLDgJgfaolXz7Q8) - by FlipScreen Games - [Decked Up](https://open.spotify.com/show/4ZW6yNxludK6FZQwvQlfJX) - by Mekel Kasanova [YouTube](https://www.youtube.com/c/MekelKasanova) - [Fan the Deck](https://open.spotify.com/show/74eIOxJhDmmSZFbwlh7HIN) - by Richard Alvarez [YouTube](https://www.youtube.com/c/FanTheDeck) # List of Steam Deck-related Discord servers Get together and discuss the Steam Deck on these Discord servers: - [Steam Deck Discord](https://discord.com/channels/865611969661632521/) The main Steam Deck Discord, not affiliated with Valve, Valve employees are known to lurk on the Discord. - [Steam Deck Homebrew](https://discord.com/channels/960281551428522045/) Steam Deck Homebrew Discord server, with, among others, a channel for Decky support.
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[Discussion] New month, new games. What are you playing on your deck? - December 2023
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Between the recent Steam sale and all the good bundles lately, I'm interested to see what everyone's playing.
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Games that support the Deck’s multitouch
The Steam Deck's multitouch screen might be its most underutilised feature. Until recently, I wasn't even sure whether devs could use it for anything more than simple mouse emulation. But I've just started playing "Sky: Children of the Light" on my Deck (which is generally a great experience on Deck, especially on the OLED with 90Hz HDR) and I found that when using a musical instrument, you can actually use the touchscreen to play up to 10 notes at the same time. This got me curious: Do you know if there are any other games on Deck using multitouch, or is Sky the first one that does it?
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There's a new beta for Caves of Qud, available by opting into the beta from the game's steam properties. Noteworthy changes for Steam Deck users: * 🚨ALL NEW INTERFACE🚨 Our transformational UI redesign is complete! Fully mouseable, fully gamepaddable, and much prettier, but all carefully designed to maintain the essence of what makes Qud Qud. More polish is coming, but everything functional is in. * Support for Steam Cloud saves. Play between PCs or between Steam Deck and PC, at your leisure There are a lot of other good changes too, [full patch notes are here.](https://steamcommunity.com/app/333640). This patch will exit beta on June 6th.
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cross-posted from: https://lemmy.zip/post/15531304
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Top 20 games played on Steam Deck in the April 2024, sorted by playtime [\#SteamDeck](https://mastodon.social/tags/SteamDeck) [#linuxgaming](https://mastodon.social/tags/linuxgaming) [@steamdeck](https://sopuli.xyz/c/steamdeck)
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GeForce Now is a game streaming service. It was previously possible to use it on deck, but Nvidia is making it much easier to install and get set up. They also recently improved gamepad navigation of their service. To install, go to their [install page](https://www.nvidia.com/en-us/geforce-now/download/) in desktop mode and scroll down to the steam deck option. Download and run the script. The advantage of streaming services like this is getting great performance on lower power devices, and minimal battery usage.
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The Refurbished Steam Deck LCD models are back in stock and extremely cheap! In case you don't want to click on our article, here are the prices: 64GB - $279 256GB - $319 512GB - $359
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I am still in the process of ironing out how I want my control scheme, but when looking for a web browser to run in Gaming Mode on my Steam Deck that worked well (Firefox was being funky when run in Gaming Mode/Big Picture) I experimented a little bit with Qutebrowser. https://qutebrowser.org/doc/quickstart.html **Edit** figured out how to share steam controller profiles, it is under the gear icon -> layout details, here is my draft vim/qutebrowser profile, try it out and let me know what you think! `steam://controllerconfig/2919876185/3227309282` Qutebrowser is downloadable from the Discover package manager in Desktop Mode on the Steam Deck (then find Qutebrowser in start menu ->right click add to steam). Qutebrowser is designed for a linux window manager like I3 where you don't really use a mouse much, everything in Qutebrowser is meant to be navigated with keyboard commands, no mouse required in the style of Vim keyboard commands. lt also prioritizes using screen real estate efficiently which is a boon for the Steam Deck. Like Vim, Qutebrowser has **modes**, an **input mode** (entered by pressing the i key) where you can enter text normally and a **navigation mode** (entered by pressing escape) that you use the keyboard letters to navigate and input web browser commands. In my control scheme you simply press the **menu button to toggle between input and navigation modes**. While this might initially seem like the *last* software on the planet you would want to try to adapt to using with the Steam Deck's onboard controls, the wisdom of Vim-style keybindings mean that almost every important function in the software is kept to the letters on the main keyboard, i.e. a-z. We can build a nice control scheme with the idea of mapping all the web browser controls to the steam deck while simultaneously mapping letters a-z to the steam deck.... 1. The hjkl keys as up/down left/right navigation in vim naturally map to the left joystick, holding shift (long press R1 bumper) and hitting these keys navigates to previous page/next page/tab to the left/tab to the right 2. the entire top row of letters on the keyboard can be assigned to a touch menu on the left trackpad and the entire third row of letters can be assigned to a touch menu on the right trackpad. 3. The shift key can be mapped to long pressing the R1 bumper. 4. That leaves 5 letters remaining, put f aside and map a s d g to the back buttons of the steam deck. Backspace maps naturally to the x facebutton on the steam deck, the a facebutton to Enter and the b facebutton to Spacebar. 5. Finally, the last letter f can be mapped to the y facebutton on the Steam Deck. In qutebrowser f is an important key as it prompts what are called hints. When you press f you see something like this.... ![](https://sopuli.xyz/pictrs/image/d2e9017f-2427-49a0-ba4b-e4c4253b160e.webp) If you input a sequence of keys shown, Qutebrowser will navigate the cursor to that spot and left click. The really nice accident of this Steam Deck control scheme is that Qutebrowser by default only uses letters that are mapped to physical buttons on the Steam Deck (hjkl asdf and g) in this Steam Controller configuration. With f bound to the y facebutton on the Steam Deck, it is natural to bind a similar command / that allows to search on the page (bound to long pressing the y facebutton). Clicking the leftstick inputs o which opens up the prompt to navigate to a url, clicking the right stick inputs : which is used to access Qutebrowsers advanced commands and settings. The thing about running Qutebrowser in Gaming Mode is that you can use a separate control scheme in Steam designed exclusively for using Qutebrowser. Obviously, inputting bulk text with the touchscreen keyboard is going to be faster, but I think this control configuration is worth exploring since the modal nature of Vim style keyboard commands reduces the amount of necessary keybindings to fully utilize and navigate a web browser by a huge amount. The left joystick being a good fit for hjkl is the icing on the cake!
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With graphics turned to low (which just looks retro to me and fits the vibe of the game like I am playing midtown madness-ultra) Motor Town is a *blast* on the Steam Deck! What really makes it fit well with the deck is the autopilot feature where you can hit a button and your car will automatically navigate to the next step of whatever job you are doing. That makes it perfect for picking up and putting down while you do other stuff.
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Why install other Linux ISOs on Steam Deck?
Seen a few times bazzite has been mentioned, but just have seen another user say they have OpenSUSE installed. I'm not sure what the benefits of these options are, especially non-steamOS ISOs?
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I did it. I finally did it. After all these years, all the time I spent searching, I found the last known fully offline build for Graal classic.
Back in the day, as a kid, there was a free shareware game that I played an obnoxious amount of times: Graal. Not the shitty "Graal classic" we have today, (it's a shell of its former self), but the original Graal 1.4.0; I searched EVERYWHERE and I couldn't even get a blip more than old forums about the game reminiscing about the "good old days". It's widely believed that Stefan wiped the OG versions of Graal from the map, but he didn't. But not only have I found it, I've found nearly all the player made creations for it: https://web.archive.org/web/20180312164234/http://nekoroy.com/graal/index.html The site is long since abandoned it seems, but it has EVERYTHING for the classic graal, from clients to server backups to player made levels, etc, and what's more I actually got the 1.4.0 client running nearly perfect on my steam deck. This, for me at least, is my holy grail. I have a lot of nostalgia for this old game from before it got destroyed for the shitty "new" version we have today, and with it a lot of memories flooding back to me. Probably doesn't seem like much because hardly anyone knows or cares about the original Graal, but for me, it's huge, and I just wanted to share I guess.
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It switched from the standalone version of EAC to Epic Online Services anticheat instead, breaking steam deck support in the process. However, EOS is normally supported on Steam Deck, so this is probably a temporary issue and will hopefully be resolved by either Valve or Respawn/Epic. We'll just have to wait and see. *Edit:* this is reportedly now fixed on proton experimental
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* Fixed an issue causing no sound output in games that open and close audio devices quickly like Super Blood Hockey * Stability and security improvements This combines updates .18 and .19 from the beta channel. Valve is usually more specific about what "stability and security" fixes include. Between being oddly non+specific and the fact that they pushed this update out as quickly as they did, I have a suspicion they were fixing a significant security issue. So probably best to update as soon as you're able. The sound fix will be nice for affected games as well. I know Dishonored 2 would lose audio after the deck went to sleep, and that's fixed now. I can't confirm if it was actually this patch that fixed it though, but it's a great fix to have regardless. [Here's the official patch notes](https://steamcommunity.com/games/1675200/announcements/detail/4202497395509210058?snr=2___)
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Fallout 4 just got updated with a "next-gen" update that got the game Steam Deck verified, fixed bugs, and added some new content. However one of the ways they got the game verified was by disabling the game's launcher by default, the same launcher that is the only way to change graphical settings. You can re-enable the launcher by changing your steam launch settings to `SteamDeck=0 %command%`
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Proton 9.0 is officially out of beta, and should be automatically downloaded to your deck. Includes performance improvements and fixes for a lot of games. It especially fixes a number of older games that would crash if you had too many cpu cores.
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Elden Ring
Trying to play Elden Ring on the deck and not enjoying it. Anyone have tips on how to improve the experience, it’s my only platform and I want to like the game?
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No Rest for the Wicked is an upcoming ARPG from the devs behind the Ori games. From what I understand, it focuses on a slower more methodical play style than other ARPGs like Diablo. > Moon Studios co-founder Gennadiy Korol said on Xwitter that we can expect around "30-40fps" on the Steam Deck, depending on the quality settings. There are some dips to "20-25fps" and some cinematics might make that number "dip more". But thanks to their "Game Simulation", the game runs at a locked 60fps, so "the game input for the precision combat remains super responsive!". Korol goes on to say that this info isn't "official-official" yet and that they'll continue to work on performance over time. > "Image quality, performance dips and memory will be further improved as we will be patching and improving the game in the future. I really love how this game feels with Deck's locked 40fps screen and our 60fps game simulation and responsive input. So hopefully we'll be able to get to that locked 40fps target sometime after launch." [Here's the game's steam page](https://store.steampowered.com/app/1371980/No_Rest_for_the_Wicked/), it launches in early access roughly 2 hours after this post. **Edit:** early impressions for the game are out, and performance is much worse than how it was portrayed. I would recommend waiting for further optimization and fixes before picking it up unless you play to play on a much beefier PC.
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We got the chance to test the Hades 2 Technical Test, so we went ahead to see how it runs on both the Steam Deck OLED and LCD models. And it runs extremely well on both!
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According to the developer: > You may notice that Steam marks the game as 'Unsupported' for Steam Deck. This is due to the Legends co-op multiplayer mode requiring Windows to access PlayStation Network integrated features. They're rolling out a new in-game PlayStation overlay that requires PSN and windows to work, and multiplayer features won't be available without the two. It's possible that Valve will be able to fix the windows incompatibility issue, although there's no hope for the PSN requirement part being removed.
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> almost 50% better frame rates, which made playing at 90 FPS throughout the game possible on low settings and playing at Ultra quality settings at 30 FPS a possibility as well. The game also uses less power now while running at a higher frame rate. Controller experience is also reportedly a lot better: > The gamepad [changes] are fantastic and allow you to use the inventory menu and others much more easily, making playing on the Steam Deck 10x better.
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Hello all groovy people – I released my Renoise controls for the Steam Deck to Steam today as 'RenoiseDeck'. Not perfect, but pretty usable. Here's how: – Left shoulder button = Edit on / off (Esc). Toggles entering notes. – D-pad = Arrow keys, move around. – (X) = delete. (A) = play / stop. (Y) and (B) = notes C and G for jamming, entering notes, previewing sounds etc. – Left mousepad = 4 x 4 grid with a chromatic octave of notes starting at C on the top left. On top of of the 12 notes, there's the stopper (Caps Lock) and a couple of useful hex values. Right shoulder button shifts the grid to numbers and more hexes and effect command letters. – Left hand back buttons: Top = F4 (Copy), Bottom = F5 (Paste). – Right hand back buttons: Top = Alt, Bottom = Ctrl. – Right shoulder button = Shift. With these, you can: – Shift + arrows = make selection in the editor. – Alt + arrows = select instruments. – Ctrl + arrows = manipulate the pattern sequencer. – Alt + copy / paste = Copy / paste selection in pattern. – Ctrl + copy / paste = Copy / paste pattern. – Shift + copy / paste = Copy / paste track. One of the analog sticks acts as a slow mouse for precise control of sliders.
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I found MoonDeck while perusing the Decky plugin store and it's absolutely awesome. I've had Moonlight and Sunshine set up for a while because Steam streaming is very inconsistent between Deck and Linux, but I didn't use it often because it's a pain setting up launchers in Sunshine for each individual game. MoonDeck takes the hassle out of that completely, and I find myself streaming GPU-intensive games to my living room much more often nowadays. I highly recommend it!
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> Based on the Very Low preset, which looks at an average of 30 FPS with 1280x720 resolution, we are looking at an AMD Ryzen 3 1200 CPU, Nvidia GTX 960, 8gb RAM, and 75GB of hard drive space. ... > For reference, Street Fighter 6 and Like a Dragon: Infinite Wealth have similar minimum requirements, and both play exceptionally well on the Steam Deck, so that's a huge boost to confidence!
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Is the difference between OLED and LCD models really that big?
I keep hearing that the OLED version is much better not only screenwise, but also the overall experience. Is it wort paying double the price (second handed)?
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What is your favorite Open Source Game on Steam Deck?
In Desktop Mode there are plenty of free and open source games available, which can be manually added to Steam Launcher.
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I don’t know of its a placebo, but I swear, after launching cp2077 under proton 9.0, it feels like my games performance shot through the roof and just feels better and faster overall .
My game is modded to hell, I have a lot of them. Naturally, due to all the extra scripts and stuff, it played fine, but it had points where things would lag slightly. Plus, using a mod for punching, I would sometimes hit npcs so hard that their bodies would stretch, skew and deform to such extremes it would absolutely tank my fps and crash the entire deck. However, using 9.0, I've noticed the lag is gone, the game feels smoother, and the punching issue *seems* to have gone away, because it happened a few times on 9.0 but the game still ran fine. I will add, that before using 9.0 I verified the game files. So, my question is, is it the verification or the new proton that has possibly improved the game? I'm still learning as I go with this thing, so I'd appreciate it if you could help me expand my knowledge on Linux and the deck.
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For those who don't know, the deck has three update channels: stable, beta, and main. The main channel has been on version 3.6 while stable and beta are both on 3.5. The main channel just recently changed to 3.7 though. This is most significant because this likely means we'll start to see 3.6 make it's way into the beta channel, and then eventually released for stable. Some improvements likely coming in the 3.6 update are mura improvements (fixing Samsung display OLED models) and changing swap files over to ZRAM.
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Remote Play Together (limits)
I was recently trying to get some of the 4 player local games I have to work remotely.. Some have native multiplayer but with limitations (castle crashers only lets two local and two remote players play) bople battle only allows one local player in remote multi player mode. However for both the above I was able to get remote play together working which basically let me map the remote player to a controller and play the game in local mode. This however only worked on these games, I THINK they are linux native.. Games that didn't work / provide no controller mapping for remote play together Streets of rage 4, TMNT Redders revenge did not work. These games show support for remote play together in the steam library but I suspect the limitation is on the steam deck? Anyone else have experience with Remote Play Together on the steam deck? It is nice as the remote party doesn't need a copy of the game and as noted gets around some of the multi player limits of some games. Any suggestions? Alternatives? Tweaks?
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