I once had a dream where I played a game like warcraft 2, but with mythical animals. Basically age of mythology, with better controls, and a darker aesthetic. I still wish that existed, so I could play it.

A soulslike with strong plot and rpg elements that’s not an action game that you need to dodge sometimes.

Honey I Shrunk The Kids : The Video Game.

An open world game where you can explore and interact with the world in a large (2 houses and backyards?) map.

Volkditty
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Isn’t that what Grounded is? I haven’t played it personally, but it reviews well and that seems to be their aim.

TBH I was kind of hoping someone would reply saying exactly something like this! Thanks!

Mushroom Men for Wii is what you’re looking for.

ElGosso [he/him]
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Dynasty Warriors with Path of Exile’s crunchiness

And it should have the soundtrack like DW6 did because that shit ruled

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snooggums
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Roguelike exploration without the endless list of items and far less scaling.

Like if Valheim complexity ended at Dark Forest, but had the same variety of areas to explore. Honestly Valheim with less scaling.

Maestro
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I think it would be a lot more boring and less challenging than the current Valheim. And the game is already pretty grindy as it is.

snooggums
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It would eliminate the grind and make it about exploration instead.

Maestro
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And what would be left? A few hours of not-so-challenging sailing around to find the boss spawns? It reminds me of this: Given the opportunity, players will optimize the fun out of a game.

If you want exploration for exploration’s sake, maybe play a game like Elite Dangerous?

snooggums
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The question was what people wanted to play, not how would you convince someone else their game preferences are wrong.

The boss fights are the least interesting part of Valheim.

A game where there’s a mundane task like fishing or gardening, but it gets kinda minigame-y and trippy and it branches into maybe some kind of either party game or some other super complex shit. The closest someone has come to this was with Dave the diver.

You should check out Frog Fractions

Parking lot designer. Get hired to design a lot for some kind of business or entity (park, etc) and see how it plays out. Drive thrus, parking garages, stadium events, apartment lots, etc. Basically a city simulator focused on parking.

Elise
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Steam has a game like that.

Some sort of magical game that people with radically different skill levels can enjoy together. I tried to get my friend to play nioh2, but she just doesn’t have the practice to be any good at it yet. If we put in 100 hours she’d get competent, but that’s a big investment. I want someone to figure out a way that I can play like Nioh2, and my friend can play like Bejeweled, but we’re doing it together and it’s fun for both of us.

Ken Oh
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Playing Dark Souls with one as melee and the other as a magic user is pretty much like this.

I almost also wrote that I wanted something like dark souls, but built for co-op from the ground up. The dark souls games typically have a fair amount of stuff each player has to do alone, and you’d have to do the game twice.

It’s still fun and I actually coop’d the franchise with a friend, but I don’t think I could get my “plays bejeweled” or even “plays Mario games” friends to do it happily.

(There is Remnant, but it didn’t really do it for me)

Have you tried Outward? It is built with co-op in mind. The solo and coop experience is exactly the same, maybe a bit tougher solo.

I think I tried the demo or free weekend and it didn’t quite click for me, but I was playing alone. Thanks for the recommendation, though.

Word of warning: the game is jank personified, but once you get past the animations, visuals, and weird storytelling, it has a lot of charm. It does quite a lot differently to other RPGs and survival games, and because of that, it has a hell of a learning curve.

Playing it makes me remember how I felt when I played Morrowind, for some reason. Not because it is the same caliber of game though, that much is for certain.

A lot of team games can have something like this. I’m throwing my pitch in for Deep Rock Galactic because it is one I know well. I’m a decently good player at this point and I still have a blast joining games with greenbeards. I get the challenge of carrying and teaching the younglings and they get to see the kind of magnificent bears they’ll have one day. There is decent variety in how you can approach the game with different classes and the roles people pick for different challenges. As for two different genre of game where you’re playing together, I’m not sure. I think that Age of Empires 2 could do something kinda like this. You can assign multiple people to the same faction and everyone has control of everything in that team. It is a bit clunky but you can do i teresring things like one person is tasked with infrastructure, another with combat.

MooseGas
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A spaceship captain game with an AI crew that follows your orders, and is focused on problem solving and exploration rather than combat and resource gathering. Kind of like ongoing episodes of star trek, but in game form.

theksepyro
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Kinda like artemis but with AI?

MooseGas
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Possibly, but I was picturing being able to move around the ship and you would have to manage your crew by assigning roles. Almost like rimworld meets bridge crew meets star trek online.

You’re describing Barotrauma in space.

I would be so keen on that!

MooseGas
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I actually started making a version in the old gamemaker:studio years ago. When they abandoned GMS and went to GM2 I just gave up.

A rapid fire, action point based tactical MMORPG.

Like 5 to 10 seconds for a turn, everyone lodges their turns and over the next 10 seconds the characters play out their actions with complex complications for unplanned conflicts. Like a guy running though someone elses thrown grenade or two guys trying to run through the same doorway.

Please, I highly suggest you to check ‘Your Only Move Is Hustle’. Not an mmo but sound exactly what you described.

It looks interesting. The easiest way to explain what I’m talking about is imagine fallout tactics on a grand scale and an mmo.

A realistic singleplayer shooter game with multiple settings from WW1 right through to the Vietnam war. Extensive maps, vehicles, and weapons. You can play anything from an infantry soldier to the captain of a battleship or pilot of a bomber.

Closest thing to that is the Arma games.

ivanafterall
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Especially if you could mix and match eras and maps.

👍Maximum Derek👍
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A modern, Rocket League-like, online multiplayer version of Rocket Jockey

SimEarth remake with a proper geologic and climate model.

All the newer games in that mode feel like they’re all about growing the predefined lifeforms.

SimEarth was more about making the planet to support the lifeforms.

In that vein, a remake of Sim Life using neural networks and all the latest “learning” and “evolving” tech.

That game was such a disappointment.

I quite like it, what do you dislike?

You are one species. I want to play god.

Spent all their time on a cool creature customizer, but the actual gameplay is pretty shallow.

There are plenty of God simulators, but that’s not what Spore’s about. You could try Black and White, for instance.

It would be so fun!

Grownbravy [they/them]
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conversely, Battlefield: Lego

Just bought this game 2 weeks ago and I’m already at 50 hours. I’m addicted

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I didn’t watch the video yet but got damn the more I think about it the more I want it

Large scale battles with titans and the excellent pilot mobility mechanics? Sign me the fuck up.

There are far too few VR co-op games. The ones that exist are mostly shooters.

Asymmetrical VR co-op is a goldmine just waiting to be explored.

I’m curious to know what you mean! What is an asymmetrical VR co-op game?

By asymmetrical I mean a game where one person (or possibly more) is playing in VR while the other(s) are playing with a controller.

The first that comes to mind is Davigo which has yet to come out but looks like a lot of fun.

Another is Takelings: House Party

Additionally, Payday 2 oddly allows co-op between players on standard controllers and those in VR. That’s less interesting since they have the same abilities regardless of control method.

I’d love to see more games that explore asymmetry. Ever since Evolve ate up all my time for 2 years I’ve been looking for the next great asymmetric game and not enough devs have ventured in VR for that purpose.

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Phasmophobia is super fun co-op

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