Looks like the team knew what was going on, three weeks ago the main European competitor hired this Tesla supercharger manager as CEO https://newmobility.news/2024/04/18/ionity-snaps-up-tesla-supercharger-europe-boss-as-new-ceo/
With this move Tesla effectively gave up on the $7.5 billion package from the us government to build new infrastructure. Since it was paid with private money, it doesn’t require to be nationalized. It’s also accessible to anyone, with prices that are reasonable
Also, I don’t know how efficient is the government in the usa, but in my country the chargers built by the semi-nationalized electric company are almost always broken because they don’t really care about profits, they have the unlimited government budget, so what’s the issue if a charger breaks and gets fixed after 2 years, making zero revenue during that time?
Any H1B visa hostage can pick up someone else’s work on xitter for slave hours, but for cars you need experience, talent and know how. If you fire a whole team to save $x, then you gotta pay $5x to rebuild that team when you eventually need it. (Tesla probably needs a team to develop new models, eventually. Same for the policy team, useful to launch the auto taxi when it exits from beta in 2045
That kart game was genius programming, give you a few initial levels where it let you think that you’re driving the kart, that you’re winning because of your skills, then start the real routine of “autopilot simulator programmed to lose until you activate the paid power ups”
Edit: and I can’t believe that more than ten years passed from the release of that “game”, I remember I was playing it on my BlackBerry Z10, i can see why many itt are saying “always has been shitty” - just a year before they weren’t shitty. Gameloft released games like “9mm” and “batman the dark knight” that for just one dollar were console like experiences. And beach buggy racing, and riptide.
Adventure games don’t sell too much, and four episodes are a lot if you make them separate purchases. Episode 2 would be purchased only by a fraction of episode 1 users, then episode 3 from a fraction of episode 2 and so on. And the longer the time between episodes, the smaller the chance it would generate new sales because existing users lost interest.
It’s instead much more remunerative to think a fun gameplay mechanic, then create a fake ad around it, buy some assets and create an idle game that plays by itself with the possibility to pay to get it faster. Use the fake ad with the fun gameplay to promote the completely different game and users are dumb won’t complain. Don’t worry if the assets you purchased for your asset flip are unrelated, it’s also allowed to be a completely different genre, for example evony (medieval and swords theme) is using zombies, tanks and machineguns in ads
ok, but in this case, it’s just a webview of mail.proton.me
it doesn’t have hardware access, it doesn’t work offline (technically, if it cached the files it can work offline, but can’t work offline-offline like thunderbird), it doesn’t work with the filesystem, it doesn’t interface with the OS and installed OS packages, it doesn’t use other native binaries, doesn’t use more native networking capabilities, etc…
from what i saw, the electron apps that are to be considered real apps and not just a lazy webview around the webapp are:
Except a PC from 2008 can still run the latest windows 10 version without any real issues (an i7 940 from that time is roughly equivalent in perfomance to a brand new Celeron g5900) while a Mac from 2008 became e-waste years ago when Apple discontinued MacOS and workarounds become harder and harder with each yearly os update. And too many Mac developers target the latest MacOS versions so if you don’t update you can’t run latest apps.
“But you can run Linux on a Mac” yeah thanks to the proprietary shit, if I run Debian on my old iMac I get only a black screen (other distros are running ok though, not all of them are without issues)
150 apps that has been explicitly updated to support a device that’s so expensive that’s guaranteed that nobody would actually buy it is a lot. And it’s not even on sale yet!
For comparison look at the Microsoft hololens. Similar concept and similar price, announced 8 years ago, can only dream of having 150 useful apps. If i go on the hololens store page it says “Showing 1 - 90 of 321 items” and you can see that are mostly demos or proof of concepts.
8 years after the launch has just over double the apps for a device that will launch next month
There were four problems with their decision:
They chose the most expensive car to fix, and that it can’t be fixed in independent shops. So, a small dent after a parking where everyone else says “well anyway the insurance pays for it” becomes a $3000 expense
They gave those expensive cars in lease to Uber drivers, meaning instead of having $100 of profit a day, they get a tenth of that, plus they get back a car with thousands and thousands of miles. And those drivers when they get a small dent after a parking they say “well anyway the full cover insurance (Hertz) pays for it”
They gave those cars with a new charging infrastructure to people with no experience at all, which is a shock for someone new. A bit of training is required
They purchased those expensive cars at full MSRP which IMHO is insane because any other automaker CEO would have done everything (=steep discounts) in order to sign such a deal
Probably because there aren’t any, they can’t specifically say “iOS”.
I’m not aware of any other operating system (except the ones in game consoles or dedicated hw) that doesn’t allow the user to install other software not approved by the manufacturer