Over a decade of development hell, $600 million in funds, and ever-rising expectations, Star Citizen seriously needs a release date now.
@MJBrune@beehaw.org
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Yeah but who’s to say the 35 dollar price point is fun. I want to know the price point the original commenter bought in at in order to recommend the game. It might not be a fun game at 35 but it’s fun at 635.

ampersandrew
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I’ve played the $35 buy in, and it has a fun dogfight mode, a fun FPS mode, and a buggy open world sandbox mode. It’s more of a space game than Sea of Thieves is a pirate game, and lots of people loved that one even though you can see all it has to offer in an hour and a half.

@MJBrune@beehaw.org
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So how much have you spent on the game?

ampersandrew
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I suppose it was ambiguous from the way I phrased it, but just that $35, back in like 2014. The equivalent these days when it’s not on sale appears to be $45. Probably the last time I checked in on it was 2019-ish, but I ought to get access if Squadron 42 ever happens. At this rate, assuming it does happen some day, some of the actors they performance captured will be dead by then; plenty of them were getting on in years back when they first announced the cast. It’s definitely not the worst $35 I ever spent though.

@Fifthdread
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I’d say the lowest price point is still fun. I have lots of friends in my org who haven’t spent over 35 dollars. You can earn money and buy ships in game, or rent them. There are plenty of zero to hero videos on YouTube where people start with nothing. I’ve spent money on the game, true, but I’m often flying the cheap ships because they’re more fun to fly than the expensive ones. A cutlass black can be bought in game for very little, and it’s my favorite ship to daily.

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